Experience Immersive Sound at Cubex with HyperSound® Clear by Turtle Beach
Cubex are really excited to be involved in a new and innovative direction of hearing care. HyperSound ClearHyperSound® directional audio technology was created and patented by Parametric Sound Corporation with the original aim of creating a gaming soundbar that would behave like headphones across the room. It was during a meeting with Turtle Beach CEO, Juergen Stark that the potential to benefit people with hearing loss was realised. In 2014 Turtle Beach, a 40-year old company with a long and successful history in the audio entertainment industry, known more recently for popular gaming headsets merged, with the Parametric Sound Corporation and the result was HyperSound Clear , an audio system that enhances the audio experience of gamers and people with hearing loss alike! [divider]Where to buy HyperSound Clear ?[/divider]HyperSound Clear™ speakers are not supplied by retailers and are only available through approved healthcare providers such as Cubex. It requires programming and personalisation to individual hearing profiles. However, unlike daily and extended wear hearing aids, HyperSound Clear does not require fitting on or inside the ear making it available for all to enjoy, not just those experiencing hearing loss. [divider]How HyperSound Clear helps those with hearing loss[/divider]HyperSound Clear™ is ideal for individuals experiencing a mild to moderate hearing loss. *As indicated by clinical research, it improves sound clarity and speech intelligibility for individuals with hearing loss significantly. The focused ultrasound beam delivers rich, detailed, clear audio directly to the individual without the need for headphones, neckloops or interrupting others in the room.
[divider]Try HyperSound Clear [/divider]We are really excited to be part of this immersive and innovative solution for individuals with hearing loss. We have tried HyperSound Clear ourselves and cannot get enough of it.We invite you to test drive HyperSound Clear for yourself - find out more. *Mehta, R., Mattson, S., & Seitzman, R., Kappus, B. (2015, August). Speech recognition in the sound field: directed audio vs. conventional speakers. AudiologyOnline, Article 14901.